Jonathan Gregory
   
         

540 A Clayton St.

San Francisco, CA

Phone: 415-290-1489

Devilman66@email.com

   
 
Objective
To obtain a position as a modeler and texture artist in the electronic game industry    
 

Related

Experience

     
 
   

2005 -----------------------Big Bear Entertainment -------Sausalito, CA

   

Character Modeler and Texture Artist

  • Created character models for Yahoo! Music Artist Mods.
  • Modeled blendshapes for expressive facial animation.
 
2005 ---------------------------------PalmaVFX -------------San Francisco, CA
  3D Modeler and Texture Artist  
 
  • Modified and textured assets for EA’s Tiger Woods PGA Tour 06.
  • Enhanced character models for cinematic rendering in EA’s Sims 2(PS2)
  • Utilized Maya 7.0’s Toon Shading technology in the creation of a cinematic character for Current TV.
  • Incorporated a variety of software including Maya, Photoshop and Bodypaint to create exceptional art within specific timeframes.
 
   
2002-2004 ------------------------TKO Software --------------Santa Cruz, CA
Artist
  • Created assets for EA’s Medal of Honor: Pacific Assault as well as Medal of Honor: Breakthrough.
  • Experience working within a diverse team under an aggressive schedule.
  • Committed to the completion of quality assets that enhance the gaming experience.
  • Prepared assets for integration into a specific lighting pipeline.
  • Experience in both Maya and 3D Studio Max.
 
2002 ---------------------------------PalmaVFX -------------San Francisco, CA
Freelance Artist
  • Assisted in animatic creation for EA’s The Lord of the Rings: Return of the King.
2002 ---------------------------Alex Gitler -----------San Francisco, CA
Freelance Modeler and Animator
  • Aided in completion of Animated project.
  • Completed Necessary tasks within specific time frame.
1999 ---------------------------Gifts for Y2K.com --------Santa Barbara, CA
Graphic Artist
  • Completed illustrations for clothing and web page.
  • Met client deadlines.
  • Overcame complications supplementary to the primary project.
1997 --------------------A. S. President Wayne Byrd --Santa Barbara, CA
Illustrator
  • Worked within the parameters of the client’s conceptual requirements.
  • Completed product within client’s time frame.
Education 1999 - 2002 -----------Academy of Art University ------San Francisco, CA
  Master of Fine Arts, Computer Modeling and Animation
  1994 - 1998 ------------University of California ---------Santa Barbara, CA
  Bachelor of Arts, Art Studio

Software

Experience

 
 
  • Maya
  • 3D Studio Max
  • Adobe Photoshop
  • BodyPaint
  • Pixologic ZBrush